Royal Slime
Royal Slime Attributes
Attribute | Standard | Hard | Casual |
---|---|---|---|
Max Health | 510 | 765 | 255 |
Regeneration |
50%
Every 5 Seconds
|
50%
Every 5 Seconds
|
50%
Every 5 Seconds
|
Damage |
92−112
Leap
|
184−224
Leap
|
46−56
Leap
|
Move Speed |
10
Idle
15
Chasing
100
Leap
|
10
Idle
15
Chasing
100
Leap
|
10
Idle
15
Chasing
100
Leap
|
Duration | 60 Seconds | 60 Seconds | 60 Seconds |
Effects |
|
|
|
Internal ID
3
The Royal Slime is a formidable enemy found in the depths of Core Keeper's diverse environments, including the Undergrounds, Azeos' Wilderness, Sunken Sea, and Molten Quarry. This large, gelatinous creature boasts a vibrant, shimmering hue that reflects its royal status among slimes. Its translucent body is adorned with glimmering specks, reminiscent of precious gems, giving it an otherworldly appearance. In terms of behavior, the Royal Slime exhibits a blend of both predatory and evasive traits. When idle, it moves at a leisurely pace, but when it senses a threat or is in pursuit of prey, its speed increases dramatically, reaching up to 15 units in chasing mode. The creature is known for its powerful leaps, launching itself at enemies with a forceful impact that deals significant damage. The Royal Slime is not just a brute; it possesses remarkable regenerative abilities, recovering 50% of its health every 5 seconds, making it a challenging foe to defeat. It can withstand a considerable amount of damage, with a maximum health that varies based on the difficulty level: 255 in casual mode, 510 in standard mode, and a staggering 765 in hard mode. This creature is immune to being slowed by slime and is also resistant to acid damage, which adds to its resilience in combat. Players must be strategic in their approach when facing this creature, as its leap attack can deal between 46 to 56 damage in casual mode, escalating to a damaging range of 184 to 224 in hard mode. The Royal Slime's unique characteristics make it a captivating and challenging entity within the Core Keeper universe.