Red Slime
Red Slime Attributes
Attribute | Standard | Hard | Casual |
---|---|---|---|
Max Health | 150 | 225 | 75 |
Regeneration |
50%
Every 5 Seconds
|
50%
Every 5 Seconds
|
50%
Every 5 Seconds
|
Damage |
27−31
Leap
|
53−63
Leap
|
13−15
Leap
|
Move Speed |
10
Idle
15
Chasing
100
Leap
|
10
Idle
15
Chasing
100
Leap
|
10
Idle
15
Chasing
100
Leap
|
Effects |
|
|
|
Internal ID
3
Appearance
The Red Slime is a vibrant, gelatinous creature that pulsates with a deep crimson hue. Its surface glistens as if coated in a thin layer of viscous liquid, giving it a slippery and amorphous look. When it moves, it undulates and shifts shape, creating a mesmerizing display of fluid motion. It is typically round, but can elongate and flatten itself when needed, especially during its leaps.
Behavior
The Red Slime is an aggressive enemy found primarily in the underground environments of Core Keeper. It exhibits a predatory nature, often lying in wait to ambush unsuspecting players. When threatened or provoked, it swiftly engages in chase, increasing its speed to 15 units. During combat, it uses a powerful leap attack that can deal significant damage. The slime's innate ability to regenerate health at a rate of 50% every 5 seconds makes it a formidable opponent, requiring players to strategize to defeat it.
Environment
The Red Slime thrives in the dark, damp undergrounds, where it blends seamlessly with its surroundings. Its vibrant color serves as a warning to adventurers who dare to venture too close. The slime prefers to inhabit areas rich in moisture, often found near pools or in caves.
Faction
Part of the Slime faction, the Red Slime shares its territory with other slime types, creating a challenging ecosystem for players to navigate. They often work in unison to overwhelm their enemies, making encounters with them particularly dangerous.