Larva
Larva Attributes
Attribute | Standard | Hard | Casual |
---|---|---|---|
Max Health | 176 | 264 | 88 |
Regeneration |
50%
Every 5 Seconds
|
50%
Every 5 Seconds
|
50%
Every 5 Seconds
|
Damage |
35−41
Melee
|
69−83
Melee
|
18−20
Melee
|
Move Speed |
10
Idle
30
Chasing
|
10
Idle
30
Chasing
|
10
Idle
30
Chasing
|
Effects |
|
|
|
Internal ID
3
The Larva is a formidable enemy found within the depths of the Clay Caves and the treacherous Larva Hive in Core Keeper. With a segmented, writhing body that glistens in the dim light of its subterranean habitat, the Larva presents a grotesque yet fascinating sight. Its exoskeleton is a muted blend of earthy colors—browns and greens—that allows it to blend seamlessly into its environment, making it a stealthy predator. In terms of behavior, Larvae are aggressive and territorial. They exhibit a dual-phase movement pattern: idling at a slow pace of 10 units, they become a blur at 30 units when they detect intruders, quickly closing the gap to launch a melee attack. Their melee strikes deal significant damage, ranging from 18 to 83 depending on the difficulty level, making them a formidable foe for unprepared players. The creature displays a remarkable resilience with its ability to regenerate 50% of its health every five seconds, allowing it to endure longer battles. Players must be cautious, as Larvae are immune to being slowed by slime and do not take damage from acid, making them particularly challenging opponents in their native environments. Larvae belong to the 'Larva' faction and can be categorized under both 'Creature' and 'Enemy' types, emphasizing their role as a significant threat in the game. Whether you encounter the standard, hard, or casual versions of this enemy, the Larva is sure to test your skills and strategy as you navigate through the dark, twisting tunnels of the Clay Caves and the ominous Larva Hive.