Caveling Mummy
Caveling Mummy Attributes
Attribute | Standard | Hard | Casual |
---|---|---|---|
Max Health | 1836 | 2754 | 918 |
Regeneration |
50%
Every 5 Seconds
|
50%
Every 5 Seconds
|
50%
Every 5 Seconds
|
Damage |
176−214
Rift Spike
|
351−429
Rift Spike
|
89−107
Rift Spike
|
Move Speed |
10
Idle
10
Chasing
|
10
Idle
10
Chasing
|
10
Idle
10
Chasing
|
Effects |
|
|
|
Internal ID
3
The Caveling Mummy is a formidable enemy found in the harsh landscapes of the Desert of Beginnings. This creature is a grotesque amalgamation of ancient wrappings and decayed flesh, shrouded in a dusty, tattered bandage that is a testament to its long-forgotten past. Its eyes glow with an eerie green light, reflecting its mold-infected nature, and its movements are slow yet deliberate, creating an unsettling presence as it stalks its prey. In terms of behavior, the Caveling Mummy is relentless and opportunistic. It remains idle at a speed of 10 but will chase its target with the same speed when provoked. With a maximum health that varies based on difficulty levels—ranging from 918 in casual mode to a daunting 2754 in hard mode—this creature is no easy foe. Its regeneration ability of 50% every 5 seconds allows it to recover quickly from damage, making it vital for players to strategize effectively. The Caveling Mummy delivers lethal blows with its rift spike attack, dealing damage between 89 and 107 in casual mode, escalating to between 351 and 429 in hard mode. Moreover, it boasts a chilling 100% chance to apply poison on hit, ensuring that any successful attack will severely hamper an enemy's healing abilities by reducing it by 75%. Its immunity to mold infection further complicates encounters, as it cannot be easily incapacitated by typical mold attacks. Players venturing into the Desert of Beginnings will need to be prepared for the Caveling Mummy’s toxic onslaught. This creature not only embodies the hazards of its environment but also serves as a reminder of the dangers lurking in the shadows of forgotten tombs.